Mechanical (strong vs, weak vs ) Passive: Comes back to life once per battle, returning to 25% health. Magic (strong vs, weak vs ) Passive: Magic pets cannot be dealt more than 35% of their maximum health in one attack. Humanoid (strong vs, weak vs ) Passive: Humanoids recover 5% of their maximum health every time they attack. Flying (strong vs, weak vs ) Passive: Flying creatures gain 50% extra speed while above 50% health. Elemental (strong vs, weak vs ) Passive: Elementals ignore all negative weather effects. Dragonkin (strong vs, weak vs ) Passive: Dragons deal 50% additional damage on the next round after bringing a target's health below 50%. Critter (strong vs, weak vs ) Passive: Critters are immune to stun, root, and sleep effects. Beast (strong vs, weak vs ) Passive: Beasts deal 25% extra damage below half health. Similarly, the undead Blighted Squirrel is of the Critter (not Undead) type, while the undead flying Blighthawk is of the Undead (not Flying) type.Īquatic (strong vs, weak vs ) Passive: Harmful damage over time effects are reduced by 50% on Aquatic pets. ![]() For instance, Peanut, the baby elephant, is of the Critter type, while Maggot is considered a Beast. Damage modifiers are therefore determined by the type of the attacker's ability, and the type of the defender itself the type of the attacker does not actually have any bearing on this.Īlthough generally reasonable, a pet's type may not always match expectations. However, a pet often has abilities different from its type - for example the has which is a Flying type attack, while the Mechanical Chicken itself is a Mechanical type. For example a Beast pet takes 50% additional damage from a Mechanical attack, but takes 33% less damage from a Humanoid ability. Each pet type is strong against one type of pet damage (taking only 67% damage from that type of attacks), and weak against one other type of pet damage (taking 150% damage). There are ten pet types or families, each with a unique passive ability. Reaching levels 1, 2, 4, 10, 15 and 20 unlocks new abilities, though each pet may only select three of their six possible abilities to use in battle. Battle pets gain experience, and eventually level up (up to the current level cap of 25), by battling other pets. Īlmost all companions are battle pets, and can participate in pet battles. With the Pet Battle system, players can capture wild pets, train them to grow stronger, create teams for battling, and even pit their pets against other players. But Azeroth's smallest denizens are just as fierce as the monsters that face champions of the world in epic battles. Heroes traveling the world can collect pets to call their own. ![]()
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